![]() UNTAMED GROWTH - Sylvanos creates grass wherever he walks.Sylvanos' Down Special calls upon all of his grass to rise up and attack at once." Elemental Powers: Sylvanos can use his Up Special to dig into the ground and emerge with a powerful bite if he's on grass. The grass reduces his landing lag and powers up his specials. Aerial Forward Special can be jump canceled when hitting an opponent or flower to launch Sylvanos horizontally at a high speed.Hitting Side Special can combo into almost anything including Up Strong, Forward Strong, Up Tilt, or even itself depending on positioning and the opponent's DI.Bair can clip through edge of the stage and still hit the sweetspot.After pinning with Sylvanos' Back Air you can cancel with any aerial but back air, double jump, or side special in either direction.His frame data on most attacks is slow enough that if an attack is whiffed, it's easy for most opponents to punish it.Grass is not placed when rolling or techrolling, making it harder for Sylvanos to get out of the disadvantage state.Combined with his bad frame data, this makes him incredibly vulnerable up close Has few moves that cover his actual hurtbox besides Up Tilt and Down Strong, both of which are punishable.His Strong Attacks are difficult to land and punishable if the opponent is quick enough. ![]() Some of his moves are worse without grass.All of the grass disappears when he leaves the ground for one second or when he dies.It is difficult to get kills without relying on his setups Requires good reads and spacing in order to combo opponents, particularly in terms of reading opponent DI.Covers a 45 degree angle above and in front of him, since his Up Strong is a very reliable anti-air.Surprisingly good aerials especially for someone who was designed to be grounded.Possesses some of the best tech chases in the game.Can perform some of the scariest juggles in the game.His Back Air, while hard to hit, kills remarkably early and can be used to create many mixups.He has an extremely high ground speed, as well as the ability to use Beast Dash to make his movement even trickier.This can interrupt opponents' moves, extend combos, and catch the opponent off guard easily.He can order all of the grass to attack from anywhere.His Back Aerial can be angled in three different directions.His Burrow move can go to the left, the right, or the center if grass is present then he can choose to either pop up from the ground like normal or attack with a bite. ![]()
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